Interactive Parallel Content to Support Analytical Skills in a Large Online Course

Interactive Parallel Content to Support Analytical Skills in a Large Online Course

ITALIAN 2055 – Mafia Movies is a GE Literary, Visual and Performing Arts Foundations Course. As part of the expected learning outcomes, students develop skills in analyzing and interpreting cinematic artworks, while also evaluating the mutual relationship and influence between culture and artistic ideas and practices. The Midterm and Final exams in this course specifically evaluate the students’ ability to conduct thorough scene analyses. Such analyses involve the identification of the specific film techniques employed within individual scenes and the explanation of how those techniques reflect and discuss important cultural issues such as gender, politics, and the representation of crime in the case of the Italian Mafia.

During the AU21 semester, the course instructor and graders noted that, while students were generally able to summarize the most salient points of a course reading or the cultural issues at play and they could also identify and list the more obvious film techniques within a particular scene, many students struggled with higher-order skills. In both the exam essays and in discussion board posts, students struggled to connect the film techniques that they identified to the cultural issues addressed in the readings or in the synchronous class sessions.  

In the space of the synchronous, large class environment, the time allotted to comprehensively exploring the process of a scene analysis was limited, generally to a single synchronous session during the first week of the semester. During this individual session the instructor conducts a short scene analysis with the entire class, utilizing short clips from two different prominent films in Italian cinema. But because of the large class size and time limitations, opportunities for individual support regarding the understanding of this process are scarce. To help bolster such support for students, the incorporation of asynchronous parallel content that could chunk and scaffold the scene analysis process while also providing immediate feedback to learners seemed vital to improving their ability to make the connection between cinematic techniques and broader historical, political, and cultural concerns.  

To create this asynchronous parallel content, I started by thinking about how we could employ principles of Universal Design for Learning (UDL) and User Experience Design for Learning (UXDL) to enhance existing course materials to better guide the development of these analytical thinking skills. The strategies from these frameworks that I relied on most include: 

  • Chunking of information to help guide learners through the individual steps of the scene analysis process. 
  • Maximizing transfer and generalization by organizing and scaffolding steps and activities and by incorporating explicit opportunities for low-stakes practice. 
  • Providing multiple means of representation to ensure that learning materials and the overall experience were accessible, inclusive, and engaging for as many students as possible.
  • Incorporating immediate and relevant feedback so that students had an opportunity in the asynchronous environment to reflect on their learning and check their understanding and progress. 

To implement each of these strategies, I broke down and incorporated the existing materials into three separate interactive activities to be completed in sequential order: 

  1. a technical introduction to film language, 
  2. an introduction to formal scene analyses, and 
  3. a final formal scene analysis practice exercise. 

An H5P interactive book was created for each individual exercise to further chunk the materials utilizing individual chapters that contain a variety of text, multimedia, and quizzing elements. 

Chunking Information to Reduce Cognitive Overload

The first step to conducting a scene analysis involves familiarity with shared language. In previous semesters, students were given these terms and definitions by way of a multi-page PDF document, but they were only responsible for understanding and recognizing a select portion of that list. 

In the first interactive exercise that focuses on film language, I began by curating a list of the required terms only. Removing the optional terms from the list helped to reduce cognitive overload and maintain focus on the most important pieces of information. With this curated list in hand, I then utilized H5P’s accordion feature within the interactive book to further minimize the amount of information and text that students would see at any one time. Their first experience with the language was via a simple list of terms that could then be expanded one at a time to view the full definition. As part of these definitions, links to visual examples, where possible, were also provided to help clarify meaning. 

A screenshot shows an accordion list of technical film terms inside of an interactive book. The term "close-up" is expanded and a brief definition and link to examples can be seen.

While the accordions help to minimize distractions and maximize focus on the most important terms for the course, the vertical list may still have felt overwhelming to some. In order to provide additional means of representation, the same list of terms was incorporated into a randomized set of flashcards where a single term is released, one at a time, aiding in the reduction of cognitive overload while also providing additional support for recall.

A screenshot showing a single film term flashcard with a visual image and definition displayed on the card.

Guiding Information Processing

After the film language introduction, students then move on to the second interactive activity where they are introduced to the steps of a formal scene analysis. The scene analysis is generally made up of three principal steps:

  1. Watching the film in its entirety while making observations and taking notes.
  2. Conducting a double-take where the viewer rewatches specific scenes (often several times) and makes a list of any and all film techniques used.
  3. Analyzing and interpreting how those techniques speak to the broader story of the film.

Each of the three steps listed was organized into individual chapters within the H5P interactive book, the details of which are described below. 

While qualitative feedback has yet to be collected from the students, some initial quantitative feedback over the course of three semesters shows promising results. There seems to be some suggestion that students’ participation in these low-stakes activities does, in fact, have a positive impact on Midterm and Final Exam scores. In particular, those who complete both of the scene analysis exercises versus those who complete only the initial introduction to scene analysis exercise average higher scores on the exams.